Build · Tablet App Development

Larger screen, real work.

A tablet is where people stop tapping and start working, and the layout has to hold up to that.


Overview

A tablet has more room than a phone and more portability than a laptop, and software that ignores either fails the device. We build for iPadOS and Android tablets with layouts that scale across screen sizes and input that takes stylus, keyboard and trackpad. The features people lean on (split screen, annotation, drag and drop) are the work, not the polish.

What it includes

The work, named plainly.

01

One pane or several

Interfaces that move between single-pane and multi-column by screen width and orientation, without losing the hierarchy.

02

Pen and stylus

Apple Pencil and Android stylus for drawing, annotation and handwriting, the tablet’s native form of input.

03

Side by side

Multitasking and drag and drop between apps, so a tablet does desk-class work rather than mimicking a phone.

04

iPad and Galaxy, one feature set

Whether the target is iPad, Galaxy Tab or both, the capability and behaviour stay consistent across platforms.

How we work

Engineered once. Maintained indefinitely.

  1. 01 Settle the target platforms and a shared feature matrix across iPadOS and Android.
  2. 02 Design adaptive layouts on responsive breakpoints that hold at every screen size.
  3. 03 Implement stylus, keyboard and trackpad handling per platform.
  4. 04 Share the business logic where it makes sense and render UI natively on each OS.
  5. 05 Test across a real spread of tablets, from budget Android to iPad Pro.

Speak with us

Tell us what the work needs the screen for.

We reply within one working day, from an engineer, not a pipeline.

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